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Aftercharge Wiki
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== Overcharge Ability == [[File:Buddy - Help Screen.jpg|alt=Buddy Help Screen|right|thumb|Buddy Help Screen]] Buddy's [[Overcharge Abilities|overcharge ability]], Safeguard, makes an ally invulnerable for a period of time based on the amount of charges used. When it's activated Buddy will also heal their teammate. This can be used from any distance, the ally just has to stay in line of sight. After Buddy loses line of sight for about a second their ability will deactivate. Be warned however, while the ability is active Buddy is visibly linked to the ally by a glowing beam. This makes Buddy easy to see and take down as they're not invincible themself. Taking buddy down is the way the Enforcers can stop Safeguard early. Each charge used increases Safeguard's duration by 0.4 seconds beyond the initial 1 second. Each charge used also increases the amount of energy healed by 10 points. {{oc_table |effect=Duration |effectbase=1 |effectcharge=0.4 |effect2=Health Healed |effectcharge2=10 }}
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