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Bio[edit | edit source]
This workonic model was one of the very first to be built by Aftercharge Corporation and its first prototype was built by Tinker. It’s a little bit sketchy and has some wires that are dangerously exposed. Just like all of the workonics, they are invisible and can boost each other back to life. When it’s ready to overcharge, the Glitch unit emits a powerful wave of energy pushing all enemies around it while also burning a huge portion of their weapon’s charge.
Skins[edit | edit source]
Unlockable[edit | edit source]
Exclusive[edit | edit source]
Glitchs overcharge ability, nicknamed Shockwave, destroys all set traps Enforcers set in a range. Be warned, when using this ability while invisible, Enforcers will see the sphere when it is being launched to begin the Barrage.
Shockwave Range = 16 + (10 * Charge)
Tips & Tricks[edit | edit source]
Glitch's overcharge ability passively allows it to see the location of devices even through walls.
Trivia[edit | edit source]
- Glitch's old overcharge ability was an Area of Effect (AoE) push back that also burned a part of the enforcers energy.
- Glitch's old name used to be Shockwave. Now Shockwave is now his abilities name instead.
Gallery[edit | edit source]