Glitch
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Bio[edit | edit source]
Glitch is a workonics character in Aftercharge.
This workonic model was one of the very first to be built by Aftercharge corporation. It’s a little bit sketchy and has some wires that are dangerously exposed. Just like all of the workonics, they are invisible and can boost each other back to life. When it’s ready to overcharge, the Glitch unit emits a powerful wave of energy pushing all enemies around it while also burning a huge portion of their weapon’s charge.
Overcharge Ability[edit | edit source]
Glitchs overcharge ability, nicknamed Barrage, destroys all set traps Enforcers set in a range. Be warned, when using this ability while invisible, Enforcers will see the sphere when it is being launched to begin the Barrage.
Barrage Range = 16 + (10 * Charge)
Charge | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Range | 16 | 26 | 36 | 46 | 56 | 66 | 76 | 86 | 96 | 106 | 116 |
Tips and Tricks[edit | edit source]
Glitch's overcharge ability passively allows it to see the location of devices even through walls.
Trivia[edit | edit source]
- Glitch's old overcharge ability was an Area of Effect (AoE) push back that also burned a part of the enforcers energy.
Gallery[edit | edit source]
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